Monster are an integral part of any RPG. Wether they lurk in a deep dungeon or a scary forest encountering a fierce monster should always be a memorable experience. I’m trying to engage my players with painted monster minis, whenever possible.
Beings possessing truly alien anatomy, abilities and / or minds.
More or less mundane animals with no innate capacity for language or culture.
Beings created from mostly mundane materials or items, which were animated using science and / or magic.
Reptile-like creatures, usually winged, with magical or unusual abilities. Generally grow vastly more powerful with age.
Being either completely made of or infused with masses of elemental matter.
Usually humanoid shaped, ageless creatures closely tied to nature. Their unique sense of morality often clashes with other beings.
Generally humanoid shaped beings of greater than usual size.
Humanoid and monstrous humanoid beings, both civilized and savage, generally with an established language and culture.
Frightening monster that are not ordinary, not truly natural, and almost never benign.
Gelatinous creatures that rarely have a fixed shape and are usually mindless.
Mostly non-ordinary flora, often ambulatory and sometimes carnivorous.
Once living creatures now animated to a state of undeath, usually through necromancy.